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Key Features

  •  Hundreds of systems from dense cities to vast alien landscapes, each artistically crafted with our procedural planet tech.
  •  A massive variety of ships, components, weapons and equipment offering infinite customization options to tailor to your play style.
  •  Live how you want to live: shift from a cargo hauler to an outlaw, or an explorer or any other role, whenever you want.
  • Interact with a diverse and dynamic population. Whether they’re handing out jobs or running a store, Star Citizen’s NPC population   have lifelike day and night routines that react realistically to player action, thanks to CIG’s proprietary AI Subsumption technology.
  •  A dynamic community. Not only do we regularly share updates, behind the scenes videos and developer commentary, we also have made available early builds of the game, so that our backers can test and provide feedback while Star Citizen is in development.
  •  Play face-to-face with an outstanding Hollywood cast (including Mark Hamill, Gary Oldman, Gillian Anderson, John Rhys-Davies,   Andy Serkis, Liam Cunningham)


combat
A full-featured physics simulation means that combat can be as complex as the pilot’s involved desire.
Push the limit and avoid g-forces during combat, or switch off IFCS and maneuver with six degrees of freedom like a real spacecraft. Manage your shields, energy signature, thrusters, armaments and dozens of other ship systems.

Explore
Visceral spaceflight means exploration can be a true challenge.
Navigate treacherous jump points, fly through derelict hulls, dodge massive asteroids, slip undetected through nebulae, face off against unidentified aliens and more. Being the first to chart new regions of the galaxy means being the first to deal with the unknown

Trade
Star Citizen doesn’t just simulate the ships, it simulates the cargo.
Individual spacecraft components have their performance impacted directly by the cargo you choose to carry. Race at top speed to transport documents or max out your thrusters with a load of scrap. Every player’s ship will have its own unique configuration, so there will never be a ‘standard’ encounter.
The economy in Star Citizen is built to represent millions of entities (whether players or NPCs) that work together to move resources and finished goods from one end of the galaxy to the other.
Miners and other resource gatherers work to extract basic resources from the available supply, traders collect those goods and deliver them to other places, escorts protect those convoys from harm (while pirates attempt the opposite), refineries turn the raw goods into processed goods, and factories collect these processed goods to build the finished products that are in demand on worlds throughout the Star Citizen universe.